Derailed is an anomaly horror VR game where the player monitors the train through different cameras and survives by correcting anomalies.
I worked in a team of 5 as a 3D artist during CMU’s NHSGA pre-college program. We had 3 weeks to complete this game. I made all of the models for this game and did the lighting. I also helped out with the textures and UI.
Tools used: Meta Quest 3, Unity, Maya, Substance 3D Painter, Photoshop
In-game Assets
Gameplay









Models + Textures
The Entity (+ rigging and animation)




The Train + Station









Anomaly Objects












Tools





