Derailed is an anomaly horror VR game where the player monitors the train through different cameras and survives by correcting anomalies.

I worked in a team of 5 as a 3D artist during CMU’s NHSGA pre-college program. We had 3 weeks to complete this game. I made all of the models for this game and did the lighting. I also helped out with the textures and UI.

Tools used: Meta Quest 3, Unity, Maya, Substance 3D Painter, Photoshop

In-game Assets

Gameplay

Models + Textures

The Entity (+ rigging and animation)

The Train + Station

Anomaly Objects

Tools